Structure Before Content
Focus on designing the structure of your game first. Then start layering on the content to flesh out your game.
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by Brian | Sep 4, 2017 | Game Design | 0 |
Focus on designing the structure of your game first. Then start layering on the content to flesh out your game.
Read Moreby Brian | Oct 24, 2016 | Game Design | 0 |
I have to admit, I’m not the biggest fan of programming games. Not that I don’t enjoy an...
Read Moreby Shuck | Oct 14, 2015 | Board Game Mechanics, Game Design | 0 |
by Brian | Sep 22, 2015 | Game Design | 3 |
The rulebook is the only gateway a designer or publisher can count on to introduce new players to...
Read Moreby Shuck | May 27, 2015 | Board Game Mechanics, Game Design | 0 |
by Brian | Feb 19, 2015 | Game Design | 0 |
I do lots of idea work on (digital) paper. Typing gets ideas out of my head and organized in a way...
Read Moreby Brian | Dec 16, 2014 | Game Design | 0 |
“Ideas are overrated. Don’t get attached to them. People don’t play ideas, they play...
Read Moreby Brian | Oct 17, 2014 | Game Design | 0 |
DEFINING FUN Fun is one of the most often thrown around words when it comes to board games....
Read Moreby Brian | Jul 2, 2014 | Game Design, Prototyping | 0 |
I have a confession to make. I am not an expert designer. Wait, what? That wasn’t a surprise...
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